/*

*/
#include "GRAVITY.h"

int main()
{
	


 

	GRAVITY gravity;


	/*
	cout << gravity.calcFG(5.98e24,6.37e6) << endl;
	cout << gravity.convertW(220)<< endl;
	cout << gravity.calcFG(6.42e23,3.37e6)<< endl;
	cout << gravity.calcW(gravity.convertWtoM(100),gravity.calcFG(6.42e23,3.37e6))<<endl;
	*/
	gravity.interfaceG();

	return 0;
}